Quick Node Actions
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Devlog
- September 10, 2026 by Raykit Studio#godot, #plugin, #update, #tools, #3D, #2DRenamed: Raykit Batch Actions (PRO) → Quick Node Actions Hey everyone! This plugin has a new name: Quick Node Actions . It's still the same tool with the same features — now with a name that's eas... Continue reading

- August 22, 2026 by Raykit Studio#godot4, #editor-tool, #changelog, #update, #godot, #plugin, #feature, #quality-of-lifeUpdate: Folder Picker & Save Preset This update adds two improvements to make your workflow faster: 📁 Folder Picker for Make Resource The "Make Resource (PackedScene)" action now has a folder picke... Continue reading

- August 11, 2026 by Raykit Studio1#Changelog, #Bugfix, #raykit-batch-action, #Godot, #Editor-tools, #PluginHey everyone! Just pushed an update for Raykit Batch Actions (PRO) — squashed a bunch of bugs and added a few new features. Changelog: Fixed a bug where node instances were incorrectly detected as "... Continue reading

- August 02, 2026 by Raykit Studio#Godot, #Plugin, #Editor-tools, #Bugfix, #Changelog, #raykit-batch-actionHey everyone! I just pushed a small update to Raykit Batch Action. This is a minor bugfix round, so I'm not releasing it as a standalone download yet — once I've got 1-2 more features or fixes lined... Continue reading

